Michael insisted that I play the game immediately. He had already played his brand new copy of the game and was so excited he had to find the nearest person with a Playstation and share the experience. It was amazing. I instantly understood why he was so excited, why despite our weak association he simply had to spread the word about this game to anyone that would listen. I just happened to live directly across the street and have a Playstation. I was instantly hooked. The cinematic opening sequence with the well performed dialog grabbed a hold of my imagination like no other game ever had.
He explained that the object of the game was to sneak around undetected, to hug walls and peak around corners, to avoid fire fights and engaging the enemy. I was in love. We played through the game up to the first boss fight with Revolver Ocelot...it was getting late and he had to go back home. It was the day after Christmas after all. So I saw him to the door and rushed back to my dank pit of despair and picked up the Dual Shock controller and kept playing. I played all through the night. After the Psycho Mantis fight I had to save and go to bed. My memory card, a cheap third party memory card by the way, corrupted on me and was useless! Luckily my Father had bought himself a Playstation so he could mess around and play some games and bond with me I guess. So I went out to his office and begged and pleaded that he let me borrow his memory card! He eventually submitted to my demands and let me use his memory card. I could save my game and continue again in the morning.
That's how I fell in love with Metal Gear Solid
How could video games get any better than this? November 2001 Metal Gear Solid 2 Sons Of Liberty
How I got my grubby hands on the game actually involves my favorite Christmas. My Mother knew that I had to have Metal Gear Solid 2
Christmas came and I opened my presents excitedly as usual. No new Metal Gear. My Mother handed me one more present. It was small and thin. I tore away the paper and saw Metal Gear Solid 2
I started cleaning up the wrapping paper when my Mom went into my Father's office and came out with another gift. My eyes lit up with pure Christmas magic and joy! I eagerly tore away the wrapping paper revealing my very own Playstation 2! I was just as excited as Ralphie getting his official Red Ryder carbine-action 200-shot range model air rifle with a compass in the stock, and this thing which tells time
I ran straight to my bedroom and wasn't seen for days. I was so drawn into the game that I played through it in two sittings. This began my tradition of skipping school or work for Metal Gear release days. No longer would I wait for Christmas or birthdays to get my hands on new Metal Gear. It was decided that I must own Metal Gear games on the day they are released. The first game in the series had blown me away and changed the way I thought and felt about video games. The second game had just as much impact. The plot was deep and interesting and made me consider the philosophical impact the internet had on society as a whole. In other words this game had a deep and well written complex plot.
The first thing any true Metal Gear Solid fan will tell you is that this series has the best plot of any video game. This series was used as a shining example of video games as an art form until Shadow of the Colossus came along as an even greater example of a game being art. Still Metal Gear Solid 2
Again in Metal Gear Solid 3
So what could go wrong? Well nothing actually went wrong. This game introduced what I personally believe to be the best game play in the series, had the most stunning action sequences I've ever seen in a game or a film, introduced new interesting characters and has one of the all time best boss fights in a video game. The only thing that went wrong was the time line. Kojima wanting to place the game in 1964 felt the need to knock off about 10 years of Big Boss' age. Naked Snake's mentor, The Boss, fought in World War II and became a hero later taking on Naked Snake as her disciple to teach him everything she knew. Kojima felt that Big Boss' true age was simply to old to work with that story...so he just changed it. After all who the hell actually played Metal Gear or Metal Gear 2? Especially in America where the Solid Series was most popular. Really the only information about Big Boss is a few lines of dialog between Solid and Liquid Snake and the official strategy guide for the first Metal Gear Solid.
My personal theory is that there are two separate time lines and two different Big Boss chatacters. There's the Original Time Line and the altered Time Line. The original time line makes perfect sense and all fits together as the games were all made in order. The second timeline however uses elements of the first timeline which creates plot holes aplenty. Think of it like Back to the Future 2 when in alternate 1985 Doc Brown explains to Marty the perils of misusing the time machine and the alternate timeline that branches off of the original timeline. That's what happened to Metal Gear Solid.
Metal Gear Solid 3
All of these changes are known as "retcons" or retroactive continuity. Comic book fans are the most familiar with the retcon. When you have a piece of serial fiction that's been running for 50 years and had different writers work on the series adding their own touches or rebooting the franchise you get a lot of complex and convoluted plot holes. In the 1980's there was a large story line spanning across all of DC comics franchises. The Crisis on Infinite Earths 12 part series involving parallel dimensions. Over the span of 50 years many of the DC comics had suffered from inconsistent stories that went back and changed details and plot lines. Originally Superman couldn't fly, he could leap over a quarter mile due to being from a planet with higher gravity. Eventually he could just fly, his background story was altered to incorporate Super Girl despite him originally being the only survivor of Kryptons catastrophic destruction. Little effort was made to explain these changes. Eventually all DC comics were suffering from this same problem. Like Batman as an active hero in World War II and not aging for over 30 years.
The Crisis event was originally conceived as a celebration of DC's 50th anniversary but the authors saw this as an opportunity for a clean slate and washing away the convoluted past of every DC franchise. The Metal Gear franchise is now at that point where the timeline and origin of many characters have been re written making them inconsistent with earlier games in the series. I don't think it's feasible to introduce a multiverse super crisis to wipe away the huge plot holes but at the very least they could stop making prequels that destroy the consistency of the series.
The Alternate Time line really didn't get sloppy until Metal Gear Solid Portable Ops
The second time lines alterations mostly focused on changing established characters agesm origins and motivations. No longer was Big Boss the man born in the 1920's that had to lie about his age to fight in World War II, was cloned in the 70's while in a coma, lost his eye in the 1980's and founder of Outer Heaven the haven of mercenaries and war orphans that bred war and conflict to justify their continued existence. Big Boss was now Naked Snake the tragic misunderstood anti Hero fighting to preserve the will of his Mentor and later secretly fighting against Major Zero the secret shadow government puppet master. Gray Fox the member of Fox Hound that after being injured in a mine field fist fight with Solid Snake was made into a bad ass super robo-ninja controlled by mind control and drugs now had a past as a machete wielding mind controlled ultimate weapon. What a terrible fate to suffer the exact same manipulation twice in one life time.
It was at this point that every new character introduced into the series during the prequels was directly related to characters from previous Metal Gear Solid games. It would seem that they purposely went out of their way to convolute and over complicate the series history. No longer was the Darpa Chief just the Darpa Chief he now had a past as being Sigint in Metal Gear Solid 3 and a much more significant role behind the scenes. You'd think if he were secretly working for The Patriots that knew and saw everything and was in ultimate control he'd have known about Ocelots plans to hijack Metal Gear Rex and avoided being killed before the first game even started. Dr Clark the woman responsible for Grey Fox being the ultimate in robot ninja excellence was now in all actuality Para Medic. The woman that was used as a surrogate mother for the Les Enfant Terribles project was no longer a nameless no one it was none other than Eva the Patriot spy from China. The problem of interrelated characters got so huge that Kojima joked that the End's Parrot was directly related to the Emma Emerich's Parrot in MGS2. There was no reason that these characters had to be related to each other.
The trend would continue with the most recent game in the Metal Gear series. In Metal Gear Solid Peace Walker
The changes in the timeline are so huge and engulfing that I consider that characters to be separate from the original versions of the characters. The two most important being Big Boss and Ocelot. Big Boss was originally introduced as being a stereotypical villain. He wanted nothing more than a world filled with strife to give soldiers a place to thrive. Peace to Big Boss was seen as forced obsolescence of the soldier and an end of his purpose. Later he would be shown as a tragic anti hero. The world had used his mentor and thrown her away so now Big Boss wanted to create a world where soldiers were cherished and celebrated where valiant patriotic warriors like The Boss wouldn't be thrown away for the sake of a mission rather than Big Boss being worried about his own self worth. There were parallels to those two different motivations to build Outer Heaven but Naked Snake's story painted the character in shades of gray. So I consider the character Big Boss to be the generic villain from Metal Gear and Metal Gear 2 and Naked Snake to be the tragic anti hero that's misunderstood by the world. I do find the character of Naked Snake to be a more compelling and well written character but the point is just that he's different. He's not the Big Boss that the world knew for nearly 20 years.
Revolver Ocelot is the greatest villain of all time. He's a gun slinging duster wearing Spaghetti Western loving Russian sadist that takes great pleasure torturing information out of his victims. Cool! He is cold hearted ruthless and perhaps the single most important character in the entire Metal Gear franchise. At the end of most of the Metal Gear Solid games Ocelot usually telephones in to his superiors revealing that Ocelot has been secretly behind everything the entire time. Working for President George Sears, The Patriots or the Director of the CIA manipulating every event in the game for the powers of evil! Playing Solid or Naked Snake like a well tuned fiddle! Ocelot is the ultimate villain. You do not get more cold hearted and ruthless.
Of course it could all be faked with a healthy dose of nano machines, psycho therapy and hypnosis. Yes Revolver Ocelot is in all actuality a good guy! Having earned so much respect for Big Boss during the events of Snake Eater Ocelot would go on double crossing every single character he ever interacted with for the ultimate goal of freeing the world from the grip of the Patriots. It makes total sense that he would foil Solidus Plans to over throw the Patriots and take off in a Metal Gear Ray. Wait, no it doesn't. This all could have been avoided by not making any prequels or at least actually knowing the history of the series you created.
The plot twist about Ocelots secret intentions makes no sense if you actually pay attention to the character in the first two Solid games. For my own personal sanity and respect for the first half of the series I keep the two time lines separate. Metal Gear through Metal Gear Solid 2 are a well written masterpiece and are an example of how to write a story for a video game. And all of the colossal plot holes introduced in Metal Gear Solid 3 through MGS Peace Walker are examples of how to over complicated a series. Don't get me wrong I love the series and love every game in the series its from this love that I have to point out the disconnect between the two time lines.
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